/*
 * 
 * author     date                    function                 purpose
 * wuwentao   20111122             base structure               */


package com.badlogicgames.framwork;

import com.badlogicgames.oceanballwar.Assets;

public class GameMainEntry extends Game {
	
	@Override
	public Screen getStartScreen () {
		return new GameScreen(this);
	}

	@Override
	public void create () {
		Settings.load();//load base setting of the game
		Assets.loadBackground();// load texture for background
		Assets.loadAndroid();
		//Assets.loadItems();//load texture for items.
		super.create();
	}
}
